Saturday 28 April 2012

EXP 2: ELECTROLIQUID AGGREGATION

The monument here is the combination of the Symmetrical and the Vertical Stratification.
By linking the two ideas with respect to the two architect, my idea became:
The Invisible Symmetry.
The basic shape of the building is from the U Shape Colume that either stand or recumbent that connected to generate a space with sky-light, cantilever platform.
where all the symmetry part that from previous sketch up model has been carefully modified that all part is now not clearly symmetrical, but will symmetrical in some degree. For example, that one side of beam has now changed to became the stairs while another beam remain structure.

this image here shows where the meeting place is.

EXP 2: Landscape Integration.


This is the integration of my first landscape. What i would like to achieve here is to create a cave city which is basically underground. The reason for that is because my idea for the model that i chosen to developed is Hidden+Symmetrical. So for the landscape i would like to have a piece of land that is submarine or underground. 


But currently, the color in the image is bit fault. as i use the voxel tool to create the cave, but when i use the material under the voxel painter to paint the cave, the only thing i got is the texture but no the color of the texture.

Wednesday 25 April 2012

EXP 2: CryENGINE3 Enviorment First Trial

This is the first Cry Engine level, Which is basic make by rocks plie up together. The Idea behind this landscape is the "Twelve Apostles".